Greetings! It has been noticed that many students appearing in Exun e-Lite find the programming paper quite difficult. Keeping this in mind, we are organising a Competitive Programming Training Session to give a strong base for students of DPS RK Puram. We will definitely be looking forward to working with students who do well in these sessions. At the end of the sessions, the students will be familiar with some of the basic problem solving algorithms (binary search, greedy, and dynamic programming are some of the most popular ones) and should be fairly comfortable with implementing simple solutions. Those who practice hard may even be able to clear the Zonal Informatics Olympiad (which gives students bonus points for admission in IIIT Delhi) and, thereafter, the Indian National Olympiad in Informatics (11th and 12th graders clearing this can get admission in IIIT Hyderabad while 12th graders can be admitted in the Chennai Mathematical Institute). Aside from these advantages, we believe that education in computer science is not truly complete until you have given problem solving your best shot. We look forward to helping you out! If you’re interested in participating in these sessions or know someone who might be, please contact us at exun@dpsrkp.net.
Monthly Archives: April 2019
Silico Battles v14.1
Silico Battles v14.1 was held on 15th and 16th November 2018 at Ahlcon Public School, Mayur Vihar. Exun Clan bagged the overall winners trophy.
The individual results are as follows:
1st – Web Design
Angad Singh
Simarjiv Singh
1st – Audio Editing
Gopal Krishna
2nd – Logo Programming
DPS EOK
2nd – Programming
Naman Dhingra
Shashwat Chandra
3rd – Surprise
Alhad Sethi
3rd – PC Gaming
Karan Handa
3rd – Cryptic Hunt
Aaryak Garg
Congratulations to all the winners!
nCrypt 2018
nCrypt 2018 was held on 16th November at Delhi Public School, Sushant Lok. Exun Clan bagged the overall. Individual results are as follows.
eNcrypt (Surprise) – Winners
Aaryak Garg
Pulkit Garg
Robo Wars – Winners
Tanish Bhatt [RK]
nXpress (Group Discussion) – Winners
Arihant Himendra
nQuest (Gaming) – Runners Up
Haresh Nair [DS+]
dCrypt (Cryptic Hunt) – Runners Up
Aaryak Garg
Shashwat Mundra
Bhavya Khandelwal
Aravind Ashok
Shivansh Gupta
Ashvin Verma
nVenture (creative) – Second Runners Up
Aaryak Garg
Pulkit Garg
Ashvin Verma
Aryaman Chandra
eNigma (Quiz) – Second Runners Up
Shashwat Mundra
Ashay Srivastava
Interface 2018
Interface 2018 was held on 2nd November at St. Xavier Sr. Sec. School. Exun Clan bagged the overall. Individual results are as follows.
Mind your Code – Winners
Aditya Agrawal
Josh Randhawa
Swat the Bug – Winners
Vibhu Dubey
Sarthak Mangla
Surprise Event – Runners Up
Pulkit Garg
Simarjiv Singh
AlphaBit 2018
Alphabit 2018 was held on the 2nd of November at Amity International School, Saket. Exun Clan bagged the overall. Individual Results are as follows.
Programming-Winners
Naman Dhingra
Shashwat Chandra
Gaming-Winners
Haresh Nair[DS+]
Techesta 2018
Techesta 2018 was held on 1st & 2nd November at DAV Public School, Sreshtha Vihar. The individual results are as follows:
App Development – Winners
Natasha Arya
Sarah Randhawa
Game Development – Runners up
Pulkit Garg
Kabir Mathur
CORE 11
CORE 11 was held at Delhi Public School Dwarka from 1st-2nd November, 2018.
The individual results are as follows:
Crossword – Winners
Sumay Mishra
Vinayak Pachnanda
Programming – Winners
Naman Dhingra
Bharat Goyal
Encore (Cryptic Hunt) – Runners up [Whole Clan]
Peripetetia (Surprise) – Runners Up
Aaryak Garg
Aditya Batra
Sumay Mishra
Ritvik Gupta [RK]
Creative event – Runners up
Aaryak Garg
Anirudh Chauhan
Natasha Arya
Arunim Gupta
Group Discussion – Runners up
Sameer Chadha
Junior Quiz – Second Runners Up
Shashwat Mundra
Ashvin Verma
Shoutout to Yash Wardhan and Angad Singh for helping in the creative event!
Congratulations to all the winners!
Subliminal Human-Computer Communication in Modern Technology – Anirudh Chauhan
Abstract
Computers and related devices have formed part of our daily livelihood. With portability currently not being an issue, it is not abnormal to find one with a smartphone, laptop, iPod, and iPad among a few others all at a go. With time, human interaction with all these devices seem to be cognitive demanding and hence the need to develop
This is a research paper that is focused on looking at the current trends in the application of subliminal human interaction with computer devices and the impact that this has on modern technology. Furthermore, this will enable us to extrapolate and try to predict future trends and areas that this technology would likely impact as precisely as possible. The first part of this paper will introduce the paper, clearly defining relevant terms and giving a brief history of the subject. The second part of the paper will be a discussion of how modern technology has been impacted by subliminal human interaction. Diverse areas, more so in the field of Computer Science, will be looked at. Finally, a conclusion will be drawn on whether this technology is worth pursuing or whether there are other alternatives that have benefits that outweigh those brought by subliminal technology.
Read the complete research paper here.
Infoyage 2018
Infoyage 2018 was held on the 25th of October at Cambridge School Indirapuram. Exun Clan bagged the overall. Individual Results are as follows.
Crossword – Winners
Vinayak Pachnanda
Aravind Ashok
Programming – Winner
Shashwat Chandra
Gaming – Winners
Karan Handa
Mehul Gupta
Programming – Runners Up
Naman Dhingra
Aditya Agrawal
Group Discussion – Runners Up
Arihant Hemendra
Quiz – Second Runners Up
Aravind Ashok
Shashwat Mundra
Shout-out to Arihant Hemendra for signing up for GD at the last moment and winning!
Photorealistic Rendering
By Pulkit Garg
The first image is a TV feed and the second is from ProjectCarst
You probably thought that video game graphics have gotten pretty good, but did you realize that they have become this good? As programmers and designers are able to constantly improve video game graphics, will there ever be a point where they become equivalent to real life?
That moment has finally come.
Moore’s Law, a computing term which originated around 1970, states that the processing power of computers doubles every two years. This directly leads to computer graphics increasing significantly over the years.
So how does all of this matter in the game development industry? The best way to increase the graphical fidelity of a game is to add realistic lighting: Left with no lightning, right with a single light source.
Left with no lightning, right with a single light source.
But while adding lights in a game is relatively easy, and something we’ve been doing for decades, getting the light to bounce off, reflect, refract, and move around realistically is a much more difficult problem to solve.
The forefront of photorealistic graphics today is seen in the computer-generated imagery used in movies. If you’ve seen Avengers: Infinity War, you could reasonably argue that CGI is pretty much photorealistic already, and that’s because big-budget movies use a lighting technique called ray tracing for their CGI.
Ray tracing calculates the path of a beam of light backwards from your eye (or viewpoint) to the objects that the light interacted with. It’s what makes reflections, shadows, and refractions look extremely realistic. But here’s the catch, “Ray tracing is so computationally intensive that it takes days, or even weeks, to render these worlds even with many computers working together in render farms.”
So you may ask the question, with the immense increase in computational power, why I do not have ray tracing? The answer sadly is, you can have it, but for 1.4 lakhs.
With the launch of the RTX graphics cards, NVIDIA is bridging the gap between pre rendered and real time graphics. This new series is specially developed with ray tracing in mind and with the launch of some big AAA ray tracing supported games coming up, including the likes of Battlefield Shadow of the Tomb Raider. I am sure everyone’s excited. Are you?